Roleplaying/D20 Compatible ≫ PATHFINDER ACG WRATH RIGHTEOUS ADV DECK 6

PATHFINDER ACG WRATH RIGHTEOUS ADV DECK 6

PATHFINDER ACG WRATH RIGHTEOUS ADV DECK 6

PATHFINDER ACG WRATH RIGHTEOUS ADV DECK 6

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Description

The Wrath of the Righteous Adventure Path concludes with 'City of Locusts,' a thrilling climax by fan-favorite author Richard Pett! The heroes of the Fifth Crusade have risen to heights of power undreamed of and have dealt blow after blow to the demonic armies of the Worldwound. As they return to Golarion from the Abyss, though, they find that their enemies are no longer sending minions after them - they've drawn the attention of not only the leaders of the Worldwound, but that of their demonic patron, Deskari, Lord of the Locust Host! The method for closing the Worldwound permanently lies within the heroes' grasp, but in order to do so they must venture where no Crusader has ever returned from intact: They must enter the crumbling City of Locusts to defeat its demonic ruler... but even this is but a stepping stone to the final battle against Deskari himself! 'City of Locusts' is a Pathfinder RPG adventure for 18th-level characters who have gained nine mythic tiers. It features an exploration of the apocalyptic cult of Deskari, along with an article filled with suggestions for how to both continue this campaign and to launch a new one in the transformed Worldwound after the heroes succeed... or fail! A bestiary of several monsters (including the final demon lord of the campaign!) and part six of Robin D. Laws's Pathfinder Journal novella, round out this volume.

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